Speedball News (TVProjects) http://tvprojects.no-ip.org/~tvproj/projects/13-Other/24-Speedball/ en-us TVProjects nVidia PhysX Support http://tvprojects.no-ip.org/~tvproj/projects/13-Other/24-Speedball/news/32-nVidia_PhysX_Support Today we proudly announce the physics engine behind the game - nVidia PhysX (earlier: AGEIA PhysX). As being built upon 100% physics based, the game MUST support various kinds of different physics related calculations at a reasonable framerate. But instead of using Havok, we decided to go with PhysX, because of two reasons: 1) Users with a PhysX-enabled GPU or an additional PhysX Card will notice a huge improvement of speed during scenes with a huge load of physical calculations. 2) Havok (in ... Tue, 03 Jun 2008 08:48:36 -0700 24-32