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Hidden Space (Open Source)
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System ready ... no more Planner just Doer !!!
15/04/08 00:22:03  Hidden Space (Open Source)

Hidden Space (Open Source)
Hidden Space (Open Source)

I finally got my new PC up and running and i got close to 1000 fps with 1001 meshes flying around, aprox 17.000 polys. Well, it is time to start coding now and i have decided to be a bit more agressive and reduce (if not kill) the planning stage to a min. Having gainned precious knowledge on TV, since 6.2, and after literally eating out the entire net for maths and other relating stuff, i feel more than confident that i am good to go. Wish me the best everyone ...

PS: It's funny but TV65 doesn't allow me to create more than 1001 meshes. Odd or is it actually the limit on TVs mesh table array? ... oh well.

 
 
Comments:
 
Hypnotron 16/04/08 01:20:25
that's not right. you should be able to create more than 1001.
 
leahcim sonam 17/04/08 06:55:20
A correction ...
Polys are 12.000 ...... and i've rechecked and it's true. I've got an array ...

dim aObjects(1000) as TVMesh ... works fine.

BUT

dim aObjects(1001) as TVMesh ... Throws an exception !!!

PS: The exception is throwned when i put actual meshes to the arrays ... :-)
 
leahcim sonam 17/04/08 23:13:32
Aaarghhh,

I've done it again ....

Scratch all the above .... the limit is not 1001 meshes .... my bad !!
 
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